This is less of an overt goal but I'd want to reach 3000 subscribers by the middle of January as I'm then doing a giveaway in response.
One of my goals is to actually get some sort of buyable prototype/proof of concept out for a game development thing I'm working on that is my first commercial gamedev thing. It's past the feature-complete milestone, just loads of code optimization and last minute features. Sure, I follow the mantra of 'itll be done when its done', which is a mantra that devs like Chucklefish seem to follow but I have a lot of procrastination issues and at the very least, I'd like to reach the point where I can actually give a playable proof of concept to my patrons by the end of spring 2018.
But as for goals I've had in mind...try to stick to a more regular upload schedule. I'm gonna combat that by having a bunch of footage recorded before the end of the year or so, so I have material to fall back to edit on. Oh and stream more on YouTube/Twitch!
Secondly, there are a handful of videos I always wanted to make...such as some reviews of games I love or a 'dark-elements' analysis of The Binding of Isaac. My problem has always been procrastination so to get a headstart, I'm working on penning some drafts in my spare time. The Isaac one soon but I'm also drafting a review script of Enter the Gungeon since I love it on my Switch so much.