I made an android game

Michael Choe 3

New User
Dec 27, 2015
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Hi so recently i made an android game. And i just want to know how the game is. i have the video of me playing it. I dont know if im allowed to post video here. If im not allowed please erase it for me thanks! :D I just want to see how well it be downloaded if i upload this on google play
 

Deron Campbell

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Aug 3, 2015
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Hi so recently i made an android game. And i just want to know how the game is. i have the video of me playing it. I dont know if im allowed to post video here. If im not allowed please erase it for me thanks! :D I just want to see how well it be downloaded if i upload this on google play
Great game :)
 

Hail Kira

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Feb 5, 2014
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Looks like it could be fun like flappy bird, could use some kinda music or sound FX...

Collision detection looks a little off too... looks a little like he gets hit before the star even touches the character... You may be able to find a simple fix for this...

But otherwise could be an addictive little game...
 

Michael Choe 3

New User
Dec 27, 2015
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YouTube
Looks like it could be fun like flappy bird, could use some kinda music or sound FX...

Collision detection looks a little off too... looks a little like he gets hit before the star even touches the character... You may be able to find a simple fix for this...

But otherwise could be an addictive little game...
Haha thanks for your feed back :) i have both bgm and sound effects. It just the screen recorder didnt record it. And like you said the collision is little off. But i have purposly programmed it that way to make the game really hard :p
 

Neal

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I don't think the collision system is going to make anyone happy. People will more than likely not download because of that reason. Might wanna work on it.
 

LifelessDane

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Jul 19, 2014
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@Michael Choe 3 Looks nice, good old flappy bird style.
I tho suggest to make the sprite able to move left and right, so it is posible to avoide the collision between the game objekts.
As i can see the objekts come in with a angle there maybe also will do it imposible to avoide.
I suggest it could be a idea to make it able to move within a small limited ariea.
Like 10 or 15px depents on the size of the sprite objekts.